Freelance
—
2021
Translation Mobile Game
Freelance
—
2021
Translation Mobile Game
Freelance
—
2021
Translation Mobile Game
Freelance
—
2021
Translation Mobile Game
SERVICES
Product design, mobile app design, research
Products & Deliverables
Mobile App Design screens
SERVICES
Product design, mobile app design, research
Products & Deliverables
Mobile App Design screens
SERVICES
Product design, mobile app design, research
Products & Deliverables
Mobile App Design screens
SERVICES
Product design, mobile app design, research
Products & Deliverables
Mobile App Design screens



Efika is a translation game between Portuguese and English. Very similar to Duolingo but with another gamification style. The job was commissioned for an agency in Italy, requested by a client in Brazil, and I performed it while living in Canada.
Efika is a translation game between Portuguese and English. Very similar to Duolingo but with another gamification style. The job was commissioned for an agency in Italy, requested by a client in Brazil, and I performed it while living in Canada.
Efika is a translation game between Portuguese and English. Very similar to Duolingo but with another gamification style. The job was commissioned for an agency in Italy, requested by a client in Brazil, and I performed it while living in Canada.
The Problem
The client was a tech-savvy person, and her ideas were often hard to understand and reproduce. Still, I was always working with a game developer very close early in the loop so that we could explain to her the technicalities of each feature and pass some knowledge about mobile apps, gaming apps, gamification, and to avoid being a hard copy of Duolingo.
Design Process
Discovery with the client, user flows and research, design explorations, and interactive prototypes.
Tool
Figma, Invision
The Problem
The client was a tech-savvy person, and her ideas were often hard to understand and reproduce. Still, I was always working with a game developer very close early in the loop so that we could explain to her the technicalities of each feature and pass some knowledge about mobile apps, gaming apps, gamification, and to avoid being a hard copy of Duolingo.
Design Process
Discovery with the client, user flows and research, design explorations, and interactive prototypes.
Tool
Figma, Invision
The Problem
The client was a tech-savvy person, and her ideas were often hard to understand and reproduce. Still, I was always working with a game developer very close early in the loop so that we could explain to her the technicalities of each feature and pass some knowledge about mobile apps, gaming apps, gamification, and to avoid being a hard copy of Duolingo.
Design Process
Discovery with the client, user flows and research, design explorations, and interactive prototypes.
Tool
Figma, Invision
The Problem
The client was a tech-savvy person, and her ideas were often hard to understand and reproduce. Still, I was always working with a game developer very close early in the loop so that we could explain to her the technicalities of each feature and pass some knowledge about mobile apps, gaming apps, gamification, and to avoid being a hard copy of Duolingo.
Design Process
Discovery with the client, user flows and research, design explorations, and interactive prototypes.
Tool
Figma, Invision

















